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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02148 | Crash/Freeze | Critical (emulator) | Always | Aug 22, 2008, 14:47 | Jun 24, 2009, 17:30 |
Tester | etabeta | View Status | Public | Platform | SDLMAME |
Assigned To | Resolution | Fixed | OS | MacOS X | |
Status [?] | Resolved | Driver | |||
Version | 0.127 | Fixed in Version | Build | Debug | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02148: colmns97, stress: [debug] SCSP asserts | ||||
Description |
start one of these games and let it run. After a few seconds (when you reach the Sega logo in colmns97) SCSP assertsassert: src/emu/sound/scspdsp.c:158: IRA<0x32 MAME exception: assert: src/emu/sound/scspdsp.c:158: IRA<0x32 |
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Steps To Reproduce | |||||
Additional Information | stv.c merged into saturn.c in 0.142u2 | ||||
Github Commit | |||||
Flags | Debug build specific | ||||
Regression Version | |||||
Affected Sets / Systems | colmns97, stress | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
6
No.02172
Tafoid Administrator
Aug 22, 2008, 15:24
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Neither game on Windows 32-bit seems to crash for me. Set STRESS is labeled GAME_NOT_WORKING as well. |
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No.02174
Firewave Senior Tester
Aug 22, 2008, 16:03
edited on: Aug 22, 2008, 16:05 |
I can confirm this issue on Windows XP x64 with a 32-bit debug compile: D:\mame>mameud -window -nodebug -rp d:\_roms\mame colmns97 assert: src/emu/sound/scspdsp.c:158: IRA<0x32 Average speed: 90.97% (19 seconds) It should be noted, that it's not a crash, but an assertion. SDLMAME tries to fall into the debugger, leading to a SIGTRAP and so it looks like a crash. |
No.02177
etabeta Developer
Aug 22, 2008, 16:24
edited on: Aug 22, 2008, 16:25 |
ok, updated description since it's an assert. I also missed to notice that it is debug specific (I probably tested twice with the debug build instead than trying the normal build) about stress: it's true that it's not working but it gives exactly the same assert as colmns97, and I thought that having two sets showing the issue could have helped to single out which problem they have :) |
No.02179
Tafoid Administrator
Aug 22, 2008, 16:46
edited on: Aug 22, 2008, 16:47 |
It DOES assert in the Debug build for me.. 32-bit. I didn't notice earlier it was a debug build crash and only tested with normal build. |
No.02180
etabeta Developer
Aug 22, 2008, 17:27
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ehm, as you can see in the history, I added the debug build part after your answers. I missed that point at the beginning. my bad. |
No.04556
Tafoid Administrator
Jun 24, 2009, 17:30
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This appears resolved. Unsure when, though. |