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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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02028 | Gameplay | Minor | Always | Jul 19, 2008, 20:12 | Jul 24, 2008, 18:22 |
Tester | denzilla | View Status | Public | Platform | MAME (Official Binary) |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | Windows XP/Vista 64-bit | |
Status [?] | Resolved | Driver | |||
Version | 0.126u1 | Fixed in Version | Build | Normal | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 02028: All sets in aliens.c: "3 bullets" weapon fires only 2 bullets when player is at the top of screen | ||||
Description | "3 bullets" weapon shows only 2 bullets being fired when the player is at the top of screen. It actually starts about 3/4 of the way, but thats beside the point. This could be correct behavior, but I haven't noticed it until now. Tested on official .126 and MAMEUI64 126.1 | ||||
Steps To Reproduce | In first stage, simply acquire the 3 bullets weapon, move to the top of the screen and fire. You will notice that only 2 bullets are shown being fired. Move back down toward the bottom and all 3 bullets will be shown. | ||||
Additional Information | Someone might need to verify this on a real PCB. | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | All sets in aliens.c | ||||
Attached Files
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0001.png (77,437 bytes) Jul 19, 2008, 20:12
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.01726
Kold666 Developer
Jul 20, 2008, 15:42
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it's a game bug, happens on the pcb too |
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No.01727
Tafoid Administrator
Jul 20, 2008, 15:52
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Set up as BTANB with the PCB verification from Kold666 |
No.01772
CCRider Tester
Jul 24, 2008, 18:22
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The missile will go through the wall. There is nowhere else for it to go - not a bug. |