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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01839 | Color/Palette | Minor | Always | May 28, 2008, 20:04 | Mar 23, 2011, 17:38 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Reopened | OS | Windows 2000 | |
Status [?] | Confirmed | Driver | |||
Version | 0.125u2 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01839: battlex: Incorrect colors and/or palette | ||||
Description |
Based on this flyer shot, the color/palette of this games seems to be incorrect The colors have remained constant since first added to MAME in 0.61. Sources mention the colors are currently by observation of screenshots - so I'm not 100% sure which one is right. If I had to guess, the Red and Green are switched, according to the screen shot from MAME. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | battlex | ||||
Attached Files
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Relationships
Notes
4
![]() No.06217
hap Developer
May 31, 2010, 16:44
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attached pcb screenshots from http://www.arcadecollecting.com/shots.html |
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![]() No.06218
Haze Senior Tester
May 31, 2010, 16:46
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I'd trust the flyer shots more in this case, it's pretty easy to get r/g/b swapped around for games with unknown / custom pinouts. |
![]() No.06219
hap Developer
May 31, 2010, 17:31
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aye, i'll patch it, credits to Tafoid |
![]() No.07332
hap Developer
Mar 23, 2011, 17:36
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Reopened report: sprite colors were fixed, but background tile colors are still wrong. |