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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01838 | Gameplay | Minor | Always | May 28, 2008, 19:59 | Nov 4, 2018, 01:37 |
Tester | Tafoid | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.125u2 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01838: battlex: [possible] Game speed issue | ||||
Description |
Compared to earlier MAME versions (pre 0.112) - the game speed currently is way off the charts, nearly unplayable. The source mentions issues related to timing/IRQ issues. This bug is to recognize this is an issue, even moreso than before. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | 0.112 | ||||
Affected Sets / Systems | battlex | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.15722
MetalGod Senior Tester
Nov 3, 2018, 22:22
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Done some testing: As reported, the game was too fast, nearly unplayable, after 0.112 But after version 0.141u4, the game speed was improved running same speed or very similar to pre-0.112. This could be considered fixed |
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No.15726
Tafoid Administrator
Nov 3, 2018, 23:44
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I'm going to label it possible until we get some actual PCB recordings to compare. There doesn't seem to be any available. |
No.15728
MetalGod Senior Tester
Nov 4, 2018, 01:37
edited on: Nov 4, 2018, 01:37 |
Yeah, I've been looking for some pcb video but there's nothing out there :( Anyway, the resolution of this issue wouldn't mean having achivied pcb perfection. The game is still in imperfect emulation status, but it works better than when this was reported |