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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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00182 | Color/Palette | Minor | Have not tried | Jan 25, 2008, 06:50 | Apr 23, 2008, 18:24 |
Tester | Stefan Lindberg | View Status | Public | Platform | |
Assigned To | Resolution | Fixed | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.116u4 | Fixed in Version | 0.122u8 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 00182: m62.c games: It seems the fix for spelunker 2 screws up all the other M62 games? | ||||
Description |
It seems it screw up all the other M62 games? I have attached a snapshot of "Lode Runner 4" and as you can see there is a dark square when a hole is dug... i can't see this on my LR4 PCB and i tried alot of brightness adjustment on the monitor. Maybe the fix should be for Spelunker 2 only and maybe this really is a PCB bug of my SP2, it is a rev.A so it's could be possible IREM fixed it for later revisions. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | m62.c games | ||||
Attached Files
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m62_0116u4gre.jpg (77,571 bytes) Feb 13, 2008, 21:50
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Relationships
Notes
3
No.00762
Haze Senior Tester
Apr 22, 2008, 13:45
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the different coloured square is clearly visible on your original PCB shot, it's slightly more grey where the background is more brown. not as intense as MAME, but still there... |
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No.00766
Stefan Lindberg Senior Tester
Apr 22, 2008, 19:21
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This report has not been added by me and is a mix of several posts i did at the old mametesters forum... i could see it happen on my PCB when i made a photo of it as it happens fast during the game (although i guess i could use the stop dipswitch) thats why i did that comparison picture seen above, just to show there was color difference on the "LDRUN4" PCB like Spelunker 2. I did also point out that the sprites was too far to the right in MAME compared to the PCB (can be seen in the picture above), i don't think thats been fixed? Or noted in the old mametesters? |
No.00776
Stefan Lindberg Senior Tester
Apr 23, 2008, 18:24
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The pixel thinh was still in MAME... i have made an seperate report of it so it will not be forgotten :-) |