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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01670 | Graphics | Minor | Always | Apr 4, 2008, 12:03 | Apr 22, 2008, 08:52 |
Tester | Machone | View Status | Public | Platform | MAME (Self-compiled) |
Assigned To | nicolasa | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.124u1 | Fixed in Version | 0.124u4 | Build | C2D |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01670: kungfum, kungfumd, spartanx, kungfub, kungfub2: Main character sprite not hidden at end of level. | ||||
Description | After your character finishes a level and climbs up the stairs to the next, his image is still partially visible in the information panel at the top of the screen. This is shown in the attached snapshot - the character image is still visible under the 'enemy' and 'player' text. Almost certainly related to the priority changes made to ldrun2 in 0.124u1 in the same driver. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | 0.124u1 | ||||
Affected Sets / Systems | kungfum, kungfumd, spartanx, kungfub, kungfub2 | ||||
Attached Files
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0000.png (5,873 bytes) Apr 4, 2008, 12:03
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