Viewing Issue Advanced Details
ID Category [?] Severity [?] Reproducibility Date Submitted Last Update
01655 Sound Minor Always Mar 28, 2008, 09:05 May 4, 2008, 18:37
Tester LastNinja2 View Status Public Platform MAME (Official Binary)
Assigned To Resolution Fixed OS Windows XP/Vista 32-bit
Status [?] Resolved Driver
Version 0.124a Fixed in Version 0.124u2 Build Normal
Fixed in Git Commit Github Pull Request #
Summary 01655: All sets in neodrvr.c: NeoGeo sound mainly emitted from the left channel
Description The sound in all NeoGeo games is almost completely emitted from the left channel, particularly the sound effects and the voices.
Steps To Reproduce
Additional Information
Github Commit
Flags
Regression Version 0.123u3
Affected Sets / Systems All sets in neodrvr.c
Attached Files
 
Relationships
related to 01659Resolvedaaron stereo balancing is wrong 
Notes
5
User avatar
No.00453
Tafoid
Administrator
Mar 28, 2008, 14:10
I'll be honest here - I don't notice a difference between 0.123 MAME and 0.124 MAME as regards to the Neo-Geo sound. I ran both with headphones and listened - they both seemed to me as the same and quite spread out between left and right.
Tried mslugx, pbobblen, crsword - all seemed to behave the same and as expected.

If you can gave a specific example of a game not working correctly and a -wavwrite recording of the emulation proving this - maybe we can help.

I know in the past, some on-board sound environments that 'fake' the 3D sound (c-media for example) - I know I had some odd problems with sound at one time until I disabled the "XEAR 3D" mode.

Can anyone else confirm or deny this report?
User avatar
No.00455
zsoltvasvari
Developer
Mar 28, 2008, 14:49
You sure you have your audio jack fully plugged in? I once I didn't and for about an hour I couldn't figure out why only one of the speakers worked. I thought my speaker broke.
User avatar
No.00457
LastNinja2
Tester
Mar 28, 2008, 15:04
Thanks for the advice, Zsolt. It turned out that i have a nasty problem with my audio driver. Sorry for the inconvenience.
User avatar
No.00459
Tafoid
Administrator
Mar 28, 2008, 15:09
Invalidating Report.
User avatar
No.00873
Tafoid
Administrator
May 4, 2008, 18:36
This was a bug after all - related to stereo balancing being broken with GCC compiles (01659). Resolved/Fixed report.