- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01425 | Misc. | Minor | Have not tried | Feb 24, 2008, 15:49 | Feb 24, 2008, 15:51 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | N/A | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01425: xain: On the first stage, there is a large gap with rock and metal platforms floating. | ||||
Description | On the first stage (the brown moon-like planet), around 1/3 through the stage, there is a large gap with rock and metal platforms floating. On the last metal platform, there is an enemy that gives a weapon power up if killed. If you don't kill him, and then you let him get away, he will walk away floating in the air. I don't remember seeing that on the real arcade machine. I think he should fall when he walks over the edge. The power up enemy should really jump the edge of the platform (like I remembered), but as you can see, it thinks that it's farther. | ||||
Steps To Reproduce | |||||
Additional Information | On my PCB it happens just like that, the power up guy walks in the air. - Stefan Lindberg | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | xain | ||||
Attached Files
|
|||||
Relationships
There are no relationship linked to this issue. |
Notes
0
There are no notes attached to this issue. |