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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01418 | Misc. | Major | Have not tried | Feb 22, 2008, 22:55 | Feb 22, 2008, 22:56 |
Tester | Tafoid | View Status | Public | Platform | |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.120u3 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01418: All games in vicdual.c and blockade.c: If you insert another credit while the game is in progress, your current game immediately ends. | ||||
Description | Start a game. If you insert another credit while the game is in progress, your current game immediately ends and you are brought back to the credits screen. - Tafoid (0.120u3) | ||||
Steps To Reproduce | |||||
Additional Information |
This was confirmed as *correct* behavior a long time ago? -nt-. - Haze On page 2 of both Gremlin's Blockade and Hustle manuals has printed text that reads: If at any time the t.v. screen shows meaningless display or the game otherwise malfunctions, simply drop a coin into the coin mechanism. This should correct the problem. If not, the game requires service. The circuitry in [name of game here] has been arranged so that the insertion of a quarter thru the coin mechanism will reset the restart in the system. This clears up temporary problems caused by power line disturbances, static, etc. ----------- This text is also on Depthcharge [1977] and Head On manuals [1979] too. It isn't printed on Carnival [1980] manual, but it should be same hardware feature as earlier manuals describe. It isn't an arcade bug, but a manufacturer feature for Gremlin games although it might seem like a bug behavior. |
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Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | All games in vicdual.c and blockade.c | ||||
Attached Files
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blockade_not_bug.png (93,607 bytes) Feb 22, 2008, 22:55
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