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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01325 | Sound | Minor | Have not tried | Feb 19, 2008, 15:39 | Feb 19, 2008, 15:41 |
Tester | Smitdogg | View Status | Public | Platform | |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.58 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01325: mario: The "run" sample doesn't play in on the 1st instructional pre-stage screen. | ||||
Description | The "run" sample doesn't play in on the 1st instructional pre-stage screen in the US and Japanese versions, but it does play in the later instructional screens. | ||||
Steps To Reproduce | |||||
Additional Information | The reported behavior is the correct behavior. The run sample doesn't play during the Shellcreeper demonstration screen at the start of the game but does play during the demonstration screens for the crabs, Fighter Flies amd Slipice. - patman (0.109u4) | ||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | mario | ||||
Attached Files
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mario_notbug1.avi (1,529,856 bytes) Feb 19, 2008, 15:39 | ||||
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