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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01312 | Graphics | Minor | Have not tried | Feb 19, 2008, 01:52 | Feb 19, 2008, 01:52 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | N/A | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01312: kinst: if the player on the right side of the screen wanders close to the edge, that characters gfx will "loop" over to the other side. | ||||
Description | This can be quite hard to tell, but if the player on the right side of the screen wanders close to the edge, that characters gfx will "loop" over to the other side of the screen. In this image, that small blue single pixel line to the very left is Fulgore's claw "looping". | ||||
Steps To Reproduce | |||||
Additional Information | I have verified and this happens on a real PCB as well. - Shadichu | ||||
Github Commit | |||||
Flags | Verified with Original | ||||
Regression Version | |||||
Affected Sets / Systems | kinst | ||||
Attached Files
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kinst_notbug.png (58,934 bytes) Feb 19, 2008, 01:52
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