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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01277 | DIP/Input | Minor | Have not tried | Feb 17, 2008, 13:39 | Feb 17, 2008, 13:39 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | N/A | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01277: strider: The bonus-Life DIPSW isn't well mapped. | ||||
Description | The bonus-Life DIPSW isn't well mapped. | ||||
Steps To Reproduce | |||||
Additional Information | This is wrong because the game gives lives but doesn't update the counter on every life you gain. For example, if you got the 20K-life when you have 3 lives, the lives-counter still tells you 3 lives, but in reality you have 4 lives. There are probably other early CPS-1 games that do this (Ghouls n' Ghosts?), but for what I recall, it's a game bug and not a MAME bug. -Kale | ||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | strider | ||||
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