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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01150 | Graphics | Minor | Have not tried | Feb 12, 2008, 07:15 | Sep 6, 2018, 13:43 |
Tester | -Misc Reporters- | View Status | Public | Platform | |
Assigned To | Robbbert | Resolution | Bugs That Aren't Bugs | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.100u2 | Fixed in Version | 0.202 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01150: indytemp: [possible] When one of the guards is whipped, it's as is the sprite is drawn in the wrong place for a single frame since 0.80. | ||||
Description |
Seems to affect all sets. When one of the guards is whipped, it's as is the sprite is drawn in the wrong place for a single frame since 0.80. Aaron's info: It's been like that since day 1, and I'm 99% sure it's a glitch in the original game. |
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Steps To Reproduce | |||||
Additional Information | Posted by Danny Darko | ||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | indytemp | ||||
Attached Files
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indytemp0100u2gre.png (19,444 bytes) Feb 14, 2008, 18:07
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Relationships
There are no relationship linked to this issue. |
Notes
2
No.15391
MetalGod Senior Tester
Sep 5, 2018, 08:59
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It happens on the original PCB Check 10:15 |
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No.15408
Robbbert Senior Tester
Sep 6, 2018, 13:43
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Thanks for that, closed as BTANB. |