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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01119 | Color/Palette | Minor | Have not tried | Feb 11, 2008, 15:22 | Aug 2, 2009, 22:20 |
Tester | Kale | View Status | Public | Platform | |
Assigned To | hap | Resolution | Fixed | OS | |
Status [?] | Resolved | Driver | |||
Version | 0.69u3 | Fixed in Version | 0.133u1 | Build | |
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01119: finehour: [possible] Some bigger enemies seems to have bad colors. | ||||
Description | Some bigger enemies seems to have bad colors; they are completely black (except for some parts) and on some of them you can hit some parts but they don't change their color even when they are destroyed. For example the first level "boss" is completely black in level 1, but in level 4 you can see the same enemy but with blue shades. Probably the real thing should have brighter colours. Another example is when you meet the turrets in level 1; if you notice it, there are other turrets of the same kind in the background, and they have correct colors (they are gray). | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | Possible | ||||
Regression Version | |||||
Affected Sets / Systems | finehour | ||||
Attached Files
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0000.png (32,053 bytes) Jun 2, 2008, 14:59
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.01179
Fujix Administrator
Jun 2, 2008, 15:01
edited on: Jun 2, 2008, 15:02 |
Added a screen shot and changed the status to confirmed. BTW, coin input is disabled after inserting one coin, you have to change the coin age option to 2 credits / 1 coin to continue the game. |
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No.04743
hap Developer
Jul 31, 2009, 16:40
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fix submitted |
No.04753
Tafoid Administrator
Aug 2, 2009, 22:20
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Fixed by Hap for u1 |