- --
Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
---|---|---|---|---|---|
01105 | Graphics | Minor | Have not tried | Feb 11, 2008, 15:00 | Oct 3, 2018, 10:29 |
Tester | Kekule | View Status | Public | Platform | |
Assigned To | Resolution | Bugs That Aren't Bugs | OS | ||
Status [?] | Resolved | Driver | |||
Version | 0.106u2 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01105: drgnunit: In the 1st level, when the main character moves between the two game layers, sprite priority fails. | ||||
Description | In the 1st level, when the main character moves between the two game layers, sprite priority fails. | ||||
Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
Flags | |||||
Regression Version | |||||
Affected Sets / Systems | drgnunit | ||||
Attached Files
|
drgnunit0106o2gre.png (17,094 bytes) Feb 14, 2008, 18:02
| ||||
Relationships
There are no relationship linked to this issue. |
Notes
1
No.15498
MetalGod Senior Tester
Oct 2, 2018, 18:23
edited on: Oct 2, 2018, 18:24 |
Same behaviour in the PCB. It can be checked in 3:07 BTANB |
---|