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ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01020 | DIP/Input | Trivial | Have not tried | Feb 8, 2008, 13:03 | Mar 27, 2009, 16:03 |
Tester | Kale | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.61 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01020: taito_z.c, taito_f3.c. topspeed.c. sshangha.c: List of drivers which need PORT_IMPULSE. | ||||
Description |
This is a growing list of drivers which need PORT_IMPULSE (previously PORT_BIT_IMPULSE). (taito_f3.c) The coin mechs uses a trick to prevent illegal coins. This may be "fixed" by using PORT_IMPULSE at 10 frames per press for the coin bits. (pgm.c) This driver requires PORT_IMPULSE on the coin bits as well that the game doesn't report coin presses at about 20+ frames. (taito_z.c) (topspeed.c) (sshangha.c) |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | taito_z.c, taito_f3.c. topspeed.c. sshangha.c | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
3
No.04085
etabeta Developer
Mar 27, 2009, 10:19
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what about this report? shall we close it? it seems that taito_f3 & pgm needed this to represent the behaviour of the coin mechanism, but I think this has been covered by the proper implementation of coin lockout were there other issues involved which still require this very old report? |
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No.04087
Haze Senior Tester
Mar 27, 2009, 15:24
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at some point things should probably be cleaned up, and the ability to simulate (and configure) the coin mech should be added rather than 'hacking' them with port impulse, but, I doubt it's a priority. There are some other weird cases too, see the hackery needed to get coins working in FunCube, it expects the coin to pass between 2 sensors within a certain timeframe in order to register as valid, thus 2 input bits need to be triggered with an appropriate timing. |
No.04088
etabeta Developer
Mar 27, 2009, 16:03
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ok, thanks for the feedback. then I leave this open and confirmed, simply updating PORT_BIT_IMPULSE -> PORT_IMPULSE |