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Viewing Issue Advanced Details
ID | Category [?] | Severity [?] | Reproducibility | Date Submitted | Last Update |
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01008 | Speed | Minor | Have not tried | Feb 8, 2008, 08:40 | Jul 27, 2014, 14:03 |
Tester | Bugfinder | View Status | Public | Platform | |
Assigned To | Resolution | Open | OS | ||
Status [?] | Confirmed | Driver | |||
Version | 0.36b11 | Fixed in Version | Build | ||
Fixed in Git Commit | Github Pull Request # | ||||
Summary | 01008: speedbal: Running too fast. | ||||
Description |
Running too fast - I recall the original game: attract mode music has two parts, one before and one after the letters from Speed Ball form the game name. The second part of the music must match the time the letters start flashing. Fix provided by Mamesick (0.122u5): Change the sound CPU Interrupts from 8 to 6: MDRV_CPU_VBLANK_INT(irq0_line_hold,8) <--- 6 seems the right value It's a guesswork, because without a recording of PCB is hard to follow the bug description. However, the new value makes things very very close to what the original should be. |
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Steps To Reproduce | |||||
Additional Information | |||||
Github Commit | |||||
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Regression Version | |||||
Affected Sets / Systems | speedbal | ||||
Attached Files
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Relationships
There are no relationship linked to this issue. |
Notes
1
No.10870
haynor666 Tester
Jul 27, 2014, 14:03
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vSync was changed to 56.4 Hz. Is this bug still valid? |
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